


The card game itself is simple with a lot of depth to keep future runs interesting, and the overall visual presentation compliments the whole experience immensely. Overall, I like Inscryption a lot, from its gameplay to its overall thematic style that oozes out from every corner of the thing. Inscryption has plenty of secrets to be found and layers to unfold.

While it is beginning to be a bit of a cliché at this point, I will say that this story is approached with more subtlety than you’ll usually find with this sort of thing, and I can’t help but see that as positive growth from an artist I’ve been enjoying more and more over the years. In a game, within a game, things are not what they seem with terrible implications abound. Mullins’ body of work, you likely already know what sort of story it is. There is certainly a story here, and, if you’re familiar with Mr. He’ll don elaborate masks for boss encounters, peer through caves at you as beasts in the dark, and reach for you with his massive, gnarled hands whenever your last candle goes out, and you have lost the game. Your constant opponent sits in the dark with his eyes piercing through the darkness at you.īetween card games, you’ll move along a map with randomly generated events and paths where he will act a bit like a dungeon master. Luckily, Inscryption boasts an art style that pairs beautifully with these dark dealings. It only gets weirder once the cards start talking to you, remembering that you sacrificed them before, that sort of thing. This game is certainly playing with some weird themes, what with the sacrifices and abominations and all that. “Inscryption has plenty of secrets to be found and layers to unfold.” Not only that, but often cards will have special abilities that can get pretty wild and mix things up in an interesting way, especially once you start sacrificing them at altars to improve other cards. That might be a squirrel, with an attack of 0 and a health of 1 (specifically here for this sort of thing) and a stoat that has taken some damage already. Often, cards will require a number of sacrifices to be made in order to play them onto the field.įor example, a wolf has some decent stats but needs two sacrifices to come out. The concept is pretty simple: cards usually have an attack and a health value. If you ever played Sacrifices Must be Made, a horror game made by Dan Mullins for a Ludum Dare game jam, this is an evolution of that game with hot new art and more diabolical mechanics. Inscryption is a horror themed card game with some rogue-like, deck builder elements and some escape room style puzzles. “I have to say Inscryption is far and away my favourite among the bunch.”

While his other games certainly found plenty of fans around the internet, especially Pony Island, I have to say Inscryption is far and away my favourite among the bunch. Aside from his numerous game jam products, he’s also the developer behind The Hex, Pony Island, and, of course, Inscryption. You might not recognize the name Dan Mullins right off the top of your head, but he’s been doing some interesting things in this space for a few years now.
